{"id":46234,"date":"2023-06-09T13:40:49","date_gmt":"2023-06-09T12:40:49","guid":{"rendered":"https:\/\/www.he-arc.ch\/?post_type=he-arc_publication&p=46234"},"modified":"2023-06-13T12:09:36","modified_gmt":"2023-06-13T11:09:36","slug":"sarnetz-raising-awareness-about-co2neutrality-in-a-collaborative-serious-game","status":"publish","type":"he-arc_publication","link":"https:\/\/www.he-arc.ch\/en\/publications\/sarnetz-raising-awareness-about-co2neutrality-in-a-collaborative-serious-game\/","title":{"rendered":"Sarnetz : raising awareness about Co2 neutrality in a collaborative serious game"},"content":{"rendered":"\n
Publi\u00e9 dans : Proceedings of the 7th International Conference on Gamification and Serious Game, GSGS 2022<\/a>, juin 29-30, July 1st, HEPIA, HES-SO, Geneva, pp.41-44<\/p>\n\n\n\n Janina Woods<\/a>, Tobias Kreienb\u00fchl,<\/a> Uwe W Schulz<\/a>, Melissa Beck<\/a>, Richard Wetzel<\/a> (Lucerne University of Applied Sciences and Arts,)<\/p>\n\n\n\n