{"id":46242,"date":"2023-06-09T13:55:51","date_gmt":"2023-06-09T12:55:51","guid":{"rendered":"https:\/\/www.he-arc.ch\/?post_type=he-arc_publication&p=46242"},"modified":"2023-06-13T12:04:37","modified_gmt":"2023-06-13T11:04:37","slug":"the-thief-of-homburg-a-game-combiningarcheology-with-modern-game-designto-convey-swiss-cultural-sites","status":"publish","type":"he-arc_publication","link":"https:\/\/www.he-arc.ch\/en\/publications\/the-thief-of-homburg-a-game-combiningarcheology-with-modern-game-designto-convey-swiss-cultural-sites\/","title":{"rendered":"\u201cThe thief of Homburg”, a game combining archeology with modern game design to convey swiss cultural sites"},"content":{"rendered":"\n
Publi\u00e9 dans : Proceedings of the 7th International Conference on Gamification and Serious Game, GSGS 2022<\/a>, juin 29-30, July 1st, HEPIA, HES-SO, Geneva, pp.49-51<\/p>\n\n\n\n By Mathis Ebner<\/a> (ZHDK), Dr. Reto Marti<\/a>, Jonas M\u00fcller<\/a>, Christoph Reding<\/a> (Diditopia Games<\/a>)<\/p>\n\n\n\n