Sarnetz : raising awareness about Co2 neutrality in a collaborative serious game

Année
2022
Type
Article

Introducing players to the technical solutions for CO2 neutrality and lets them decide collaboratively which measures to implement.

Publié dans : Proceedings of the 7th International Conference on Gamification and Serious Game, GSGS 2022, juin 29-30, July 1st, HEPIA, HES-SO, Geneva, pp.41-44

Janina Woods, Tobias Kreienbühl, Uwe W Schulz, Melissa Beck, Richard Wetzel (Lucerne University of Applied Sciences and Arts,)

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