Publications
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A picture-based serious game to train non-medical people for emergency situations
By : Stephane Gobron, Sylvie Chatelain, Christophe Bolinhas, Domingos Correia de Oliveira -
AI Pipeline-bringing AI to you. End-to-end integration of data, algorithms and deployment tools
By : Miguel de Prado, Rozenn Dahyot, Lorenzo Keller, Jing Su, Rabia Saeed, Noelia Vallez
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Are there export spillovers in manufacturing industry? Evidence from Switzerland
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Art of fusion: infusion of fine art into Swiss luxury watchmaking
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Articles en conservation-restauration – 2019
Retrouvez toutes nos publications sur la plateforme "ARODES-HES-SO" -
Assessing a Business Software Application using Strategic IT Alignment Factors: A New Way for IS Evaluation?
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Complexity of human walking: the attractor complexity index is sensitive to gait synchronization with visual and auditory cues
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Creative Swiss Watchmaking: a mix of art, industry and marketing
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Culture and Space: Geographical Images in the Positioning of Territorial Brands (On the Example of the South of Russia and Switzerland)
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Differences in the miRNA signatures of chronic musculoskeletal pain patients from neuropathic or nociceptive origins
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Dispositif photo-acoustique et méthode de fabrication d’un dispositif photo-acoustique
Inventeurs: Thierry Aellen, Herbert Keppner, Jean-Michel Kissling, Stefanie Uhl, Benjamin Graf, Loris Oggier, Fabrice Bisoffi -
Do firms learn to export? Evidence from Switzerland
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Ecrire ou traduire? Les problèmes de la communication des sites web multilingues: l’exemple d’une marque territoriale suisse.
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Educare: interactions soignantes à domicile. Un outil d’observation pour évaluer la centration sur la personne
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Élargissez votre vision ! Le cas du vote électronique pour les personnes en situation de handicap visuel
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Fiber Bragg grating-based thermometer for drill bit temperature monitoring
By : Miguel Llera, Kenny Hey Tow, Sylvain Bergerat, Yves Meyer, Serge Monnerat, Olivier Gloriod, Sébastien Le Floch, Yves Salvadé, Luc Thévenaz
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Gamification and Serious Game
By Stéphane Gobron -
Gamification to improve adherence in home-based activities for seniors : promoting speech production in young children with hearing disabilities
By : Sylvain Cardin, Mouna Cerra Chekara, Christophe Bolinhas, Maria Sisto
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Influencing walking behavior can increase the physical activity of patients with chronic pain hospitalized for multidisciplinary rehabilitation: an observational study
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IoT meets distributed AI – Deployment scenarios of Bonseyes AI applications on FIWARE
By : Lucien Moor, Lukas Bitter, Miguel De Prdo, Nuria Pazos, Nabil Ouerhani