“Batvision” experiential learning through virtual reality

Année
2022
Type
Article

Improve content delivery through designed knowledge transfer and immersive technologies

Publié dans : Proceedings of the 7th International Conference on Gamification and Serious Game, GSGS 2022, juin 29-30, July 1st, HEPIA, HES-SO, Geneva, pp.45-48

By Eliane Zihlmann , Raffaele Grosjean (ZHDK)

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